Yo Yo Games announced GameMaker: Studio support for Xbox One, enhanced support for Windows RT, Windows 8.1, Windows Phone 8.1 and support for future OS releases on 11 August at the Game Developers Conference Europe.
The GameMaker: Studio support for Xbox One will be available to members of Microsoft’s licensed Xbox developer programs in the fourth quarter of 2014. This includes developers apart of the ID@Xbox program.
Sandy Duncan, CEO at YoYo Games, said “We’re definitely thrilled to strengthen our partnership with Microsoft and to give our community the ability to publish to Xbox 1 for the initial time. We’re particularly excited that this agreement will bring continued and future assistance for all Microsoft platforms.”
The GameMaker video game engine has been used for games like Gunpoint, Hyper Light Drifter, Nidhogg, Nuclear Throne, Risk Of Rain and many other well known games.
Ryan Lowdermilk, marketing and advertising manager at Microsoft, said, “With GameMaker already out there for Windows Phone and Windows, it offers developers an additional wonderful way to make games across various Microsoft platforms.”
The Developers will be able to use a single code base with the help of the GameMaker and release their games on different platforms. With the GameMaker the development will become 80 percent faster. The developers can create fully functional prototypes in just a few hours, and a full game in a matter of weeks.