Nvidia brings Maxwell architecture to notebooks

Nvidia has announced that Maxwell has arrived for gaming notebook GPU’s. The company announced the GeForce GTX 980M, which is the world’s fastest notebook GPU, and the GeForce GTX 970M notebook GPU, the world’s second fastest notebook GPU.

Both the graphic cards are built on Maxwell architecture with twice the efficiency of the Kepler architecture which takes gaming to a new level.

But while Maxwell was reserved for the lower end of the 800M series, Nvidia says the 900M series chips can beat all comers, offering fully 80 per cent of the performance of the equivalent desktop GPUs.

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The GeForce GTX 980M packs 1,280 Maxwell CUDA cores into one chip, clocked at 1038MHz coupled with a 256-bit GDDR5 memory interface running at 2500MHz.

The GeForce GTX 970M comes with 1,280 CUDA cores clocked at 924MHz. The memory interface isn’t as wide, at 192 bits, but it can still move 120GB per second, compared to the GTX 980M’s 160GB per second.

Nvidia claims that these new cards deliver double the performance of the first generation of notebook GPUs based on its earlier Kepler architecture.

ALSO READ: Nvidia Unveils Maxwell based GTX 980 and 970

High end games like Battlefield 4 and Metro: Last Light can run on the new cards on ultra settings at resolutions of 2,500-by-1,400 and higher, the company claims, and less graphics intensive games can render at 4K resolutions or higher.

These cards have features such as BatteryBoost, which sets a maximum frame rate from 30 to 60 FPS. The driver-level governor takes over from there, running all system components including CPU, GPU and memory at peak efficiency.

GeForce GTX 980M and 970M GPUs have 30% more AA performance at the same quality with NVIDIA Multi-Frame Anti-Aliasing (MFAA).

Other features include:

Voxel Global Illumination (VXGI) technology is a new NVIDIA technique to accurately depict indirect lighting, including diffuse lighting, specular lighting and reflections.

Multi Frame anti-aliasing (MFAA) delivers the image quality of MSAA at significantly higher performance.

Dynamic Super Resolution technology enables games to be rendered at 4K or other high-end resolutions and then scaled down to the native resolution on the user’s display using a 13-tap Gaussian filter. The resulting image is much higher quality than simply rendering directly to 1080p.


Vishal Kawadkar



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